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The NYU Cinema Research Institute brings together innovators in film and media finance, production, marketing, and distribution to imagine and realize a new future for artist-entrepreneurs. 

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Filtering by Tag: Sokap

Online Distribution & Grassroots Distribution: Notes from a fellow CRI Fellow's Symposium

Michael Gottwald, Carl Kriss & Josh Penn

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Claire Harlem’s CRI symposium on community and online distribution reflected a year of hard work and offered new insights into how the Internet is changing production, financing, and distribution. Claire’s program was especially relevant to our study since the Internet is a key tool for grassroots self-distribution. Here is a link to Claire’s fellowship blog from last year. During Claire’s symposium, several entrepreneurs spoke about social media sites they designed to help filmmakers raise funds and distribute their movies. The first presenter was Emily Best, the CEO and President of Seed&Spark.  Seed&Spark has a similar platform to Kickstarter with project pages that display a trailer, summary of the film, and prizes for donors. However, the Seed&Spark website also includes a wishlist where donors can contribute money or loan supplies that a filmmaker needs to make their movie. This feature seeks to tap into the “higher sense of service to others” that we discussed in our previous post Giving vs. Taking here.  Basically, creating a sense of service to others can be more effective than offering monetary rewards in motivate people to contribute since people have an inherent desire to help others in need.

However, Seed&Spark supplements the altruistic spirit presented by the wishlist with various material incentives and prizes for people who contribute. Similar to Kickstarter, Seed&Spark offers people who donate or loan supplies to a film project prizes such as DVD’s or movie posters. In addition, “sparks” points are awarded to people who sign up to follow projects, spread publicity for other films or watch films through the online cinema feature on the site. “Sparks” can then be used to watch movies offered on their cinema site or to get discounts from Seed&Spark partners, such as Film Independent and Big Vision Empty Wallet.

The Obama campaign applied an approach similar to that of Seed&Spark by having wishlists at field offices that displayed everything local offices needed, from food donations to cell phones and computer supplies. However, in contrast to "Seed&Spark," the campaign did not offer rewards or incentives to volunteers who donated. Instead, supporters were given more access to and ownership in the campaign, which motivated volunteers to believe that they were an integral part of a movement. See our post on Motivation and Transparency here.

Another speaker named David Geertz, discussed how his social media website Sokap seeks to create a community-based distribution system through a monetary relationship between the filmmaker and audience. Non-profits and individuals are incentivised to purchase the right to screen films in a town or city for a flat fee and then reap a certain percentage of the profit whenever someone buys the DVD in their area. This motivates people to advertise the film locally since they will receive a percentage of the revenue every time the film sells in their region. The amount of each commission varies between projects and is set by the filmmaker or production company. This model seems best suited for social issue films that relate to non-profit organizations with local chapters.

In contrast to Seed&Sparks, Sokap is focused on motivating audiences to help with the distribution of films locally rather than contributing resources for the production of the films. Furthermore, Sokap incentivizes audiences to get involved in the distribution of film by creating a monetary relationship with the filmmaker and audience, whereas Seed&Spark offers material prizes and “spark” points to motivate audiences.

All the speakers expressed the importance of filmmakers tweeting, facebooking and blogging in order to build their online audience. Although it is important for filmmakers to lay the groundwork for any future film by using social networking sites, we wonder if there is a ceiling to how much new filmmakers can accomplish when they do not have much work that is well known or at least can be shared and linked to on the internet. This is one place where a grassroots approach focused on offline outreach (cold calling non-profits, advocacy groups, etc.) to create relationships would probably bear more fruit in the early days. If no one is aware of who you are, tweeting a lot won’t magically build your audience. However, creating face-to-face or at least telephone relationships with people who have similar interests could result in people feeling more connected to you personally and later becoming more invested in your projects.

Social media platforms like Seed&Spark and Sokap that attempt to help filmmakers fund and distribute their films raise questions about what motivates people to donate their time, money and efforts to a project. Sokap attempts to motivate people to promote films by offering a percentage of the revenue.  Seed&Spark tries to motivate people through a sense of altruism offered by the wishlist and by offering material prizes. However, part of the success of sites like Kickstarter is the simplicity of pressing a few buttons and knowing you've contributed to a film's success. We found on the Obama campaign that when we tried to convey the power of donations in terms of what the amount of money could buy for the campaign, people were less incentivized to give. For example, giving $25 to a presidential campaign is more appealing than the explicit knowledge that that $25 will buy lunch for three organizers. In some cases, people seemed to prefer not knowing precisely how their monetary contribution would be used.

Furthermore, millions of Obama supporters were willing to donate their money without the promise of material rewards largely because it was the ultimate example of giving to a very large cause that they believed in. The campaign built personal relationships with supporters and volunteers, and organizers met with local supporters one-on-one to connect their interests to the goals of the campaign. Through these personal relationships, supporters became more connected to the grand cause of getting Obama elected and driven by indirect prizes that would come from his administration like passing healthcare reform, middle class tax cuts and bringing soldiers home from Iraq. People were inspired to get involved because they felt included in a movement that gave them hope for the future of their country.

Perhaps if filmmakers ran more of an offline campaign to build relationships within a community, audiences would be more willing to donate and loan supplies to film projects, whether online or offline. The Obama campaign was able to create a personal connection with supporters by setting up field offices and deploying thousands of organizers across the country. Obviously, a film campaign is much smaller in size. But perhaps a more narrow and focused approach to offline grassroots organizing would help independent filmmakers grow a deeper and broader connection with audiences online.

-Josh, Michael and Carl

Helping One Another Become More Intense

Claire Harlam

Is the use of the phrase virtual community a perversion of the notion of community? What do we mean by community, anyway? What should we know about the history of technological transformation of community? Is the virtualization of human relationships unhealthy? Are virtual communities simulacra for authentic community, in an age where everything is commodified? Is online social behavior addictive? Most important, are hopes for a revitalization of the democratic public sphere dangerously naïve? --Howard Rheingold, The Virual Community (325)

Media theorist and widely agreed upon coiner of the designation "virtual community" Howard Rheingold asked these critical questions as he watched OG social-networking blow up in 1993. Nearly two decades later, these questions remain understandably unanswered--they're tough! But while it's understandable that theorists grapple still with these questions, it's unsettling that members of the "communities" in question don't seem to have interest in the implications of such questions. And if it's unsettling that "community" members don't seem to have interest in the questions, it's foolish that founders of such professed "communities" don't address them at all.

Rheingold continues (338):

Ethical issues occurred to me when I entered the business of growing virtual communities. Is building a virtual community for parents, for example, using money provided by a company that sells diapers, a way of turning community into a commodity? Is this a bad thing? Is it really right to call a collection of web pages or smutty chatrooms a “community?” how much commercial ownership are the members of a virtual community willing to accept, in exchange for the technical and social resources necessary for maintaining the community? Is it possible to be in the business of building communities for profit and still write about them?

"Ethical issues" can be understood as "market risks" here if it makes the business planner comfier--the point is that Rheingold considers how actual members of a community will respond to the predetermined virtual ecosystem built for them (if also for investors).

Author-composer-scientist-legitimate multi-hyphenate Jaron Lanier writes in his You Are Not A Gadget (47):

The 'wisdom of crowds' effect should be thought of as a tool. The value of a tool is its usefulness in accomplishing a task. The point should never be the glorification of the tool. Unfortunately, simplistic free market ideologues and noospherians tend to reinforce one another's unjustified sentimentalities about their chosen tools.

Many among the small coterie of folks who write about and/or experiment within the online world of film distribution and discovery assert the importance of "new" and "sustainable" "tools" and "models." Few, however, consider who exactly will use these tools, how they will use them, how they will know about them, and what tasks the tools will ultimately accomplish. There are some fantastic new online tools for filmmakers, like that offered by website Kinonation (the start-up evolution of which Roger Jackson has been so generously and transparently blogging about on Hope For Film) which accomplishes the critical task of allowing filmmakers to upload their work in order to have it transcoded to the different formats required by various VOD and EST services.

KinoNation further aims to help their filmmakers find an audience. It remains unclear to me how tools that allow selected filmmakers to get their films online (other examples include: Sokap and Yekra and even VHX For Artists for artists who aren't Aziz Ansari) but which don't have built-in audiences (like YouTube channels or Kickstarter) plan to connect filmmakers and fans. These platforms rightfully assume and assert that there are legions of potential fans out there consuming an unprecedented amount of content, but they don't explain why these legions will assume their specific tools.

Filmmaker and fan connection is a task that needs a tool, and it most likely won't be the same tool that gets a film transcoded, crowd-funded, or "liked" by the filmmaker's friends. But as soon as you're talking about the people involved (filmmakers and fans) as opposed to the technology, you're talking about social behavior and you're talking about "community." And the general questions surrounding virtual community and behavior are no better answered now than they were in 1993. I have focused my CRI research on these questions because I think their exploration is crucial for building the tool that can address the specific task of connecting filmmakers and fans.

"The places that work online always turn out to be the beloved projects of individuals, not the automated aggregations of the cloud," writes Lanier. He signals out one such place, a community of oud players (super legitimate multi-hyphenate) where "you can feel each participant's passion for the instrument, and we help one another become more intense" (71-2). (How) Can an online tool allow us to help one another become more intense, and, by assumed extension, more involved, more invested, more interested in each other's work and in each other?